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Run the car
Start, check and stop every mode of the car from a terminal.
Every mode starts the same way: bringup in one terminal, then one control layer in a second. These pages give the commands for each mode and what the terminal shows when the mode is working.
- QuickstartEvery command for running the car on one page, each with a single line saying what it does.
- Command referenceOne copy-paste block for every mode of the car, with the output that shows it is working.
- Drive manuallyDrive the car with the F710 gamepad or a Wiimote, and confirm the commands reach the motor and servo.
- Map a course and raceThe whole path from a course nobody has mapped to a race on its saved line: the three routes, what each step produces, and the run folder that ties them together.
- Map a courseDrive laps of a new course with gap_follow while SLAM builds the map, then save the map, a racing line and the start pose, automatically with map_course or by hand.
- Race a saved mapLocalize the car on a mapped course from its saved start pose, then race the saved line with pure pursuit or another steering law.
Checked against
car 1 commit 881c409
and
car 2 commit 779c060, before the two workspaces merged.